﻿capital = 219

oob = "SOV_1936"
if = {
	limit = { has_dlc = "Man the Guns" }
		set_naval_oob = "SOV_1936_naval_mtg"
}

set_research_slots = 3
set_stability = 0.5
set_war_support = 0.8
# Starting tech
set_technology = {
	infantry_weapons = 1
	infantry_weapons1 = 1
	tech_recon = 1
	tech_support = 1		
	tech_engineers = 1
	tech_military_police = 1
	tech_mountaineers = 1
	motorised_infantry = 1
	paratroopers = 1
	gw_artillery = 1
	interwar_antiair = 1
	gwtank = 1
	basic_light_tank = 1  # PLACEHOLDER
	#basic_heavy_tank = 1  # PLACEHOLDER
	#basic_medium_tank = 1 # PLACEHOLDER
	early_fighter = 1
	fighter1 = 1
	early_bomber = 1
	strategic_bomber1 = 1
	naval_bomber1 = 1
	mass_assault = 1
	fleet_in_being = 1
	fuel_silos = 1
	fuel_refining = 1
}
if = {
	limit = { has_dlc = "Man the Guns" }
	set_technology = {
		basic_naval_mines = 1
		submarine_mine_laying = 1
		early_ship_hull_light = 1
		basic_ship_hull_light = 1
		early_ship_hull_submarine = 1
		basic_ship_hull_submarine = 1
		improved_ship_hull_submarine = 1
		early_ship_hull_cruiser = 1
		basic_ship_hull_cruiser = 1
		basic_cruiser_armor_scheme = 1
		early_ship_hull_heavy = 1
		basic_ship_hull_heavy = 1
		basic_battery = 1
		improved_light_battery = 1
		improved_light_battery_2 = 1
		improved_medium_battery = 1
		basic_medium_battery_2 = 1
		improved_medium_battery_2 = 1
		improved_heavy_battery = 1
		basic_heavy_battery_2 = 1
		nrm_early_antiair = 1
		nrm_basic_heavy_antiair = 1
		basic_torpedo = 1
		airplane_launcher = 1
		improved_ship_torpedo_launcher = 1
		advanced_ship_torpedo_launcher = 1
		sonar = 1
		improved_sonar = 1
		early_fire_control_system = 1
		early_engine = 1
		early_diesel = 1
		smoke_generator = 1
		basic_depth_charges = 1
		mtg_transport = 1
		damage_control_1 = 1
		fire_control_methods_1 = 1
		basic_light_shell = 1
		basic_medium_shell = 1
	}
}

if = {
	limit = {
		has_dlc = "La Resistance"
	}
	set_technology = {
		armored_car1 = 1
	}
}
set_convoys = 50

set_politics = {
	ruling_party = communism
	last_election = "1933.7.1"
	election_frequency = 48
	elections_allowed = no
}
set_popularities = {
	democratic = 10
	fascism = 2
	communism = 88
}

create_faction = Comintern
add_to_faction = SOV
add_to_faction = MON
add_to_faction = TAN


add_ideas = {
	trotskyite_plot
	home_of_revolution
}

create_country_leader = {
	name = "Joseph Stalin"
	desc = "POLITICS_JOSEPH_STALIN_DESC"
	picture = "Portrait_Soviet_Joseph_Stalin.dds"
	expire = "1953.3.1"
	ideology = stalinism
	traits = {
		
	}
}

create_country_leader = {
	name = "Konstantin Rodzaevsky"
	desc = "POLITICS_KONSTANTIN_RODZAEVSKY_DESC"
	picture = "Portrait_Soviet_Konstantin_Rodzaevsky.dds"
	expire = "1953.3.1"
	ideology = fascism_ideology
	traits = {
		
	}
}

create_country_leader = {
	name = "Alexander Fyodorovich Kerensky"
	desc = "POLITICS_ALEXANDER_FYODOROVICH_KERENSKY_DESC"
	picture = "Portrait_Soviet_Generic_1.dds"
	expire = "1953.3.1"
	ideology = socialism
	traits = {
		
	}
}

add_namespace = {
	name = "unit_leader_sov"
	type = unit_leader
}

create_corps_commander = {
	name = "Georgy Zhukov"
	id = 410
		picture = "Portrait_Soviet_Gregory_Zhukov.dds"
	traits = { winter_specialist armor_officer media_personality war_hero }
	skill = 5

	
	attack_skill = 5
	defense_skill = 2
	planning_skill = 4
	logistics_skill = 5
}

create_corps_commander = {
	name = "Konstantin Rokossovsky"
	id = 402
		picture = "Portrait_Soviet_Konstantin_Rokossovsky.dds"
	traits = {  armor_officer trait_cautious brilliant_strategist }
	skill = 4
	
	attack_skill = 3
	defense_skill = 4
	planning_skill = 2
	logistics_skill = 4
}

create_corps_commander = {
	name = "Aleksandr Vasilevsky"
	id = 407
		picture = "Portrait_Soviet_Aleksandr_Vasilevsky.dds"
	traits = { armor_officer politically_connected }
	skill = 4

	
	attack_skill = 4
	defense_skill = 4
	planning_skill = 3
	logistics_skill = 2
}

create_corps_commander = {
	name = "Boris Shaposhnikov"
		picture = "Portrait_Soviet_Boris_Shaposhnikov.dds"
	traits = { trait_cautious career_officer }
	skill = 3
	
	attack_skill = 2
	defense_skill = 3
	planning_skill = 2
	logistics_skill = 3
}

create_corps_commander = {
	name = "Nikolai Vatutin"
		picture = "Portrait_Soviet_Nikolai_Fyodorovich_Vatutin.dds"
	traits = { infantry_officer trait_reckless }
	skill = 3
	
	attack_skill = 1
	defense_skill = 3
	planning_skill = 3
	logistics_skill = 3
}

create_corps_commander = {
	name = "Ivan Konev"
	id = 408
		picture = "Portrait_Soviet_Ivan_Konev.dds"
	traits = { armor_officer harsh_leader politically_connected }
	skill = 5


	
	attack_skill = 4
	defense_skill = 5
	planning_skill = 2
	logistics_skill = 5
}

create_corps_commander = {
	name = "Semyon Timoshenko"
	id = 404
		picture = "Portrait_Soviet_Semyon_Timoshenko.dds"
	traits = { cavalry_officer politically_connected career_officer }
	skill = 3


	
	attack_skill = 3
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 3
}

create_field_marshal = {
	name = "Kliment Voroshilov"
	id = 405
		picture = "Portrait_Soviet_Kliment_Voroshilov.dds"
	traits = { old_guard politically_connected inflexible_strategist }
	skill = 1


	
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_field_marshal = {
	name = "Mikhail Tukhachevsky"
	id = 401
		picture = "Portrait_Soviet_Mikhail_Tukhachevsky.dds"
	traits = { offensive_doctrine brilliant_strategist career_officer infantry_officer trait_reckless }
	skill = 4

	
	attack_skill = 3
	defense_skill = 4
	planning_skill = 4
	logistics_skill = 2
}

create_field_marshal = {
	name = "Semyon Budyonny"
		picture = "Portrait_Soviet_Semyon_Budyonny.dds"
	traits = { old_guard politically_connected inflexible_strategist }
	skill = 1

	
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ivan Chernyakhovsky"
		picture = "Portrait_Soviet_Ivan_Chernyakhovsky.dds"
	traits = { armor_officer }
	skill = 1 

	
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Issa Pliyev"
		picture = "Portrait_Soviet_Issa_Pliyev.dds"
	traits = { cavalry_officer }
	skill = 1

	
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Leonid Govorov"
		picture = "Portrait_Soviet_Leonid_Govorov.dds"
	traits = {   }
	skill = 3
	
	attack_skill = 3
	defense_skill = 2
	planning_skill = 3
	logistics_skill = 2
}

create_field_marshal = {
	name = "Grigory Kulik"
		picture = "Portrait_Soviet_Grigory_Kulik.dds"
	traits = { old_guard career_officer politically_connected inflexible_strategist }
	skill = 1	
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Kirill Meretskov"
		picture = "Portrait_Soviet_Kirill_Meretskov.dds"
	traits = { trait_reckless infantry_officer }
	skill = 3
	

	
	attack_skill = 2
	defense_skill = 2
	planning_skill = 3
	logistics_skill = 3
}

create_corps_commander = {
	name = "Filipp Golikov"
		picture = "Portrait_Soviet_Filipp_Golikov.dds"
	traits = { career_officer }
	skill = 3
	
	attack_skill = 3
	defense_skill = 3
	planning_skill = 3
	logistics_skill = 1
}

create_corps_commander = {
	name = "Andrey Yeryomenko"
		picture = "Portrait_Soviet_Andrey_Yeryomenko.dds"
	traits = { cavalry_officer trait_reckless }
	skill = 1 

	
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Georgiy Zakharov"
		picture = "Portrait_Soviet_Georgiy_Zakharov.dds"
	traits = { career_officer }
	skill = 1 

	
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Yakov Cherevichenko"
		picture = "Portrait_Soviet_Yakov_Cherevichenko.dds"
	traits = { cavalry_officer }
	skill = 3
	
	attack_skill = 3
	defense_skill = 3
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Max Reyter"
		picture = "Portrait_Soviet_Max_Andreyevich.dds"
	traits = { career_officer }
	skill = 1

	
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}
create_corps_commander = {
	name = "Nikandr Chibisov"
		picture = "Portrait_Soviet_Nikandr_Yevlampyevich_Chibisov.dds"
	traits = { trickster }
	skill = 3

	
	attack_skill = 1
	defense_skill = 3
	planning_skill = 3
	logistics_skill = 3
}
create_corps_commander = {
	name = "Vasily Kuznetsov"
		picture = "Portrait_Soviet_Vasily_Kuznetsov.dds"
	traits = { commando infantry_officer }
	skill = 3
	
	attack_skill = 3
	defense_skill = 3
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Andrey Vlasov"
		picture = "Portrait_Soviet_Andrey_Vlasov.dds"
	traits = { winter_specialist infantry_officer }
	id = 412
	skill = 3
	
	attack_skill = 3
	defense_skill = 3
	planning_skill = 1
	logistics_skill = 3
}

create_corps_commander = {
	name = "Ivan Fedyuninsky"
		picture = "Portrait_Soviet_Ivan_Fedyuninsky.dds"
	traits = { infantry_officer }
	skill = 1 
	
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Maksim Purkayev"
		picture = "Portrait_Soviet_Maksim_Purkayev.dds"
	traits = { career_officer }
	skill = 3

	
	attack_skill = 2
	defense_skill = 3
	planning_skill = 2
	logistics_skill = 3
}
create_corps_commander = {
	name = "Kuzma Galitsky"
		picture = "Portrait_Soviet_Kuzma_Galitsky.dds"
	traits = { infantry_officer }
	skill = 1 

	
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}
create_corps_commander = {
	name = "Markian Popov"
		picture = "Portrait_Soviet_Matkian_Popov.dds"
	traits = { winter_specialist infantry_officer brilliant_strategist }
	skill = 2

	
	attack_skill = 2
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Nikolai Berzarin"
		picture = "Portrait_Soviet_Nikolai_Berzarin.dds"
	traits = { infantry_officer }
	skill = 3
	
	attack_skill = 3
	defense_skill = 3
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Alexander Gorbatov"
		picture = "Portrait_Soviet_Alexander_Gorbatov.dds"
	traits = { career_officer cavalry_officer }
	skill = 3
	
	attack_skill = 2
	defense_skill = 3
	planning_skill = 2
	logistics_skill = 3
}

create_corps_commander = {
	name = "Kirill Moskalenko"
		picture = "Portrait_Soviet_Kirill_Moskalenko.dds"
	traits = {  }
	skill = 3
	
	attack_skill = 2
	defense_skill = 2
	planning_skill = 3
	logistics_skill = 3
}

create_corps_commander = {
	name = "Dmitry Lelyushenko"
		picture = "Portrait_Soviet_Dmitri_Danilovich_Lelyushenko.dds"
	traits = {armor_officer trait_reckless  }
	skill = 1 
	
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Andrei Grechko"
		picture = "Portrait_Soviet_Andrei_Antonovich_Grechko.dds"
	traits = { cavalry_officer }
	skill = 3


	
	attack_skill = 1
	defense_skill = 3
	planning_skill = 3
	logistics_skill = 3
}

create_corps_commander = {
	name = "Rodion Malinovsky"
		picture = "Portrait_Soviet_Rodion_Malinovsky.dds"
	traits = { career_officer old_guard trait_cautious politically_connected }
	skill = 1 

	
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Vasily Chuikov"
		picture = "Portrait_Soviet_Vasily_Chuikov.dds"
	traits = { brilliant_strategist career_officer }
	skill = 1

	
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_navy_leader = {
	name = "Filipp Oktyabrskiy"
		picture = "Portrait_Soviet_Filipp_Oktyabrsky.dds"
	traits = { ground_pounder ironside }
	skill = 2
	attack_skill = 3
	defense_skill = 2
	maneuvering_skill = 1
	coordination_skill = 1
}

create_navy_leader = {
	name = "Sergey Gorshkov"
	id = 411
		picture = "Portrait_Soviet_Sergey_Gorshkov.dds"
	traits = { navy_career_officer bold }
	skill = 3
	attack_skill = 3
	defense_skill = 2
	maneuvering_skill = 3
	coordination_skill = 2
}

# Arrested in '41
create_navy_leader = {
	name = "Gordey Levchenko"
	id = 406
		picture = "Portrait_Soviet_Gordey_Levchenko.dds"
	traits = { green_water_expert }
	skill = 2
	attack_skill = 2
	defense_skill = 2
	maneuvering_skill = 1
	coordination_skill = 2
}

create_navy_leader = {
	name = "Arseniy Golovko"
	id = 409
		picture = "Portrait_Soviet_Arseniy_Golovko.dds"
	traits = { arctic_water_expert spotter }
	skill = 4
	attack_skill = 3
	defense_skill = 4
	maneuvering_skill = 3
	coordination_skill = 3
}

create_navy_leader = {
	name = "Vladimir Kasatonov"
	id = 403
		picture = "Portrait_Soviet_Vladimir_Kasatonov.dds"
	traits = { seawolf }
	skill = 2
	attack_skill = 1
	defense_skill = 2
	maneuvering_skill = 2
	coordination_skill = 2
}

if = {
	limit = {
		has_dlc = "La Resistance"
	}
	create_operative_leader = {
		name = "Alexander Radó"
		GFX = GFX_portrait_alexander_rado
		traits = { operative_natural_orator }
		bypass_recruitment = no
		available_to_spy_master = yes
		nationalities = { SOV HUN }
	}

	create_operative_leader = {
		name = "Kim Philby"
		GFX = GFX_portrait_kim_philby
		traits = { operative_double_agent operative_infiltrator }
		bypass_recruitment = no
		available_to_spy_master = yes
		nationalities = { SOV ENG }
	}
	create_operative_leader = {
		name = "Richard Sorge"
		GFX = GFX_portrait_richard_sorge
		traits = { operative_well_groomed }
		bypass_recruitment = no
		available_to_spy_master = yes
		nationalities = { SOV GER }
	}
}

### VARIANTS ###
# 1936 Start #
if = {
	limit = { has_dlc = "Man the Guns" }
	# Submarines #
	create_equipment_variant = {			
		name = "AG Class"
		type = nrm_ship_hull_submarine_small_1
		name_group = SOV_SS_SHCHUKA
		parent_version = 0
		role_icon_index = 8
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_1
			fixed_ship_engine_slot = nrm_submarine_engine_D0_10
			fixed_ship_sonar_slot = nrm_submarine_sonar_1
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_submarine_small_1h
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = empty
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_18_2_x4
			fixed_ship_torpedo_2_slot = empty
			custom_slot_1 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {			
		name = "Bars Class"
		type = nrm_ship_hull_submarine_1
		name_group = SOV_SS_SHCHUKA
		parent_version = 0
		role_icon_index = 6
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_1
			fixed_ship_engine_slot = nrm_submarine_engine_D0_10
			fixed_ship_sonar_slot = nrm_submarine_sonar_1
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_submarine_1
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = nrm_submarine_deckgun_3
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_18_2_x8
			fixed_ship_torpedo_2_slot = nrm_submarine_TRP_18_2_x4
			custom_slot_1 = empty
			custom_slot_2 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {			
		name = "Series I Debakrist"
		type = nrm_ship_hull_submarine_1
		name_group = SOV_SS_SHCHUKA
		parent_version = 0
		role_icon_index = 6
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_1
			fixed_ship_engine_slot = nrm_submarine_engine_D0_20
			fixed_ship_sonar_slot = nrm_submarine_sonar_1
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_submarine_2
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = nrm_submarine_deckgun_4
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_21_2_x6
			fixed_ship_torpedo_2_slot = nrm_submarine_TRP_21_2_x2
			custom_slot_1 = empty
			custom_slot_2 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "L55 Class"				
		type = nrm_ship_hull_submarine_1
		name_group = SOV_SS_LENINETS
		parent_version = 0
		role_icon_index = 6
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_1
			fixed_ship_engine_slot = nrm_submarine_engine_D0_25
			fixed_ship_sonar_slot = nrm_submarine_sonar_2
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_submarine_1
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = nrm_submarine_deckgun_4
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_21_2_x6
			fixed_ship_torpedo_2_slot = empty
			custom_slot_1 = empty
			custom_slot_2 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {			
		name = "Series III Shchuka"
		type = nrm_ship_hull_submarine_2
		name_group = SOV_SS_SHCHUKA
		parent_version = 0
		role_icon_index = 6
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_2
			fixed_ship_engine_slot = nrm_submarine_engine_D0_10
			fixed_ship_sonar_slot = nrm_submarine_sonar_1
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_submarine_1
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = empty
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_21_2_x4
			fixed_ship_torpedo_2_slot = nrm_submarine_TRP_21_2_x2
			custom_slot_1 = empty
			custom_slot_2 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {			
		name = "Series V Shchuka"
		type = nrm_ship_hull_submarine_2
		name_group = SOV_SS_SHCHUKA
		parent_version = 0
		role_icon_index = 6
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_2
			fixed_ship_engine_slot = nrm_submarine_engine_D0_16
			fixed_ship_sonar_slot = nrm_submarine_sonar_2
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_submarine_1
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = empty
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_21_2_x4
			fixed_ship_torpedo_2_slot = nrm_submarine_TRP_21_2_x2
			custom_slot_1 = empty
			custom_slot_2 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {			
		name = "Series V-bis Shchuka"
		type = nrm_ship_hull_submarine_2
		name_group = SOV_SS_SHCHUKA
		parent_version = 0
		role_icon_index = 6
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_2
			fixed_ship_engine_slot = nrm_submarine_engine_D0_16
			fixed_ship_sonar_slot = nrm_submarine_sonar_2
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_submarine_1
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = empty
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_21_2_x4
			fixed_ship_torpedo_2_slot = nrm_submarine_TRP_21_2_x2
			custom_slot_1 = empty
			custom_slot_2 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {			
		name = "Series X Shchuka"
		type = nrm_ship_hull_submarine_2
		name_group = SOV_SS_SHCHUKA
		parent_version = 0
		role_icon_index = 6
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_2
			fixed_ship_engine_slot = nrm_submarine_engine_D0_16
			fixed_ship_sonar_slot = nrm_submarine_sonar_2
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_2
			fixed_ship_range_slot = nrm_range_submarine_1
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = empty
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_21_2_x4
			fixed_ship_torpedo_2_slot = nrm_submarine_TRP_21_2_x2
			custom_slot_1 = empty
			custom_slot_2 = empty
		}
	}
	create_equipment_variant = {			
		name = "Series VI"
		type = nrm_ship_hull_submarine_small_2
		name_group = SOV_SS_MSERIES
		parent_version = 0
		role_icon_index = 8
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_2
			fixed_ship_engine_slot = nrm_submarine_engine_D0_06
			fixed_ship_sonar_slot = nrm_submarine_sonar_2
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_submarine_small_0h
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = empty
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_21_2_x2
			fixed_ship_torpedo_2_slot = empty
			custom_slot_1 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {			
		name = "Series VI-bis"
		type = nrm_ship_hull_submarine_small_2
		name_group = SOV_SS_MSERIES
		parent_version = 0
		role_icon_index = 8
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_2
			fixed_ship_engine_slot = nrm_submarine_engine_D0_06
			fixed_ship_sonar_slot = nrm_submarine_sonar_2
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_2
			fixed_ship_range_slot = nrm_range_submarine_small_0h
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = empty
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_21_2_x2
			fixed_ship_torpedo_2_slot = empty
			custom_slot_1 = empty
		}
	}
	create_equipment_variant = {
		name = "Series II Leninets"				# represents Leninets series II, XI
		type = nrm_ship_hull_submarine_2
		name_group = SOV_SS_LENINETS
		parent_version = 0
		role_icon_index = 4
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_2
			fixed_ship_engine_slot = nrm_submarine_engine_D0_20
			fixed_ship_sonar_slot = nrm_submarine_sonar_1
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_submarine_1
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = nrm_submarine_deckgun_4
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_21_2_x6
			fixed_ship_torpedo_2_slot = empty
			custom_slot_1 = nrm_submarine_ML_1
			custom_slot_2 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Series XI Leninets"				# represents Leninets series II, XI
		type = nrm_ship_hull_submarine_2
		name_group = SOV_SS_LENINETS
		parent_version = 0
		role_icon_index = 4
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_2
			fixed_ship_engine_slot = nrm_submarine_engine_D0_20
			fixed_ship_sonar_slot = nrm_submarine_sonar_1
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_submarine_2
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = nrm_submarine_deckgun_4
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_21_2_x6
			fixed_ship_torpedo_2_slot = empty
			custom_slot_1 = nrm_submarine_ML_1
			custom_slot_2 = empty
		}
	}
	create_equipment_variant = {			
		name = "Series IX Srednyaya"
		type = nrm_ship_hull_submarine_3
		name_group = SOV_SS_STALINETS
		parent_version = 0
		role_icon_index = 6
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_3
			fixed_ship_engine_slot = nrm_submarine_engine_D1_40
			fixed_ship_sonar_slot = nrm_submarine_sonar_2
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_2
			fixed_ship_range_slot = nrm_range_submarine_2
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = nrm_submarine_deckgun_4
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_21_2_x4
			fixed_ship_torpedo_2_slot = nrm_submarine_TRP_21_2_x2
			custom_slot_1 = empty
			custom_slot_2 = empty
		}
	}
	# Destroyers #
	create_equipment_variant = {
		name = "Yakov Sverdlov Class"						# represents Yakov Sverdlov, Frunze, and Orfey classes
		type = nrm_ship_hull_destroyer_1
		name_group = SOV_DD_HISTORICAL
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_1
			fixed_ship_engine_slot = nrm_destroyer_engine_S1_035
			fixed_ship_sonar_slot = empty
			fixed_ship_battery_slot = nrm_destroyer_battery_4_1_x4
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_1
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = nrm_support_destroyer_ML_1
			custom_slot_2 = nrm_support_destroyer_TRP_21_S_1_x4
			custom_slot_3 = nrm_support_destroyer_TRP_21_S_1_x4
			custom_slot_4 = empty
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Frunze Class"						# represents Yakov Sverdlov, Frunze, and Orfey classes
		type = nrm_ship_hull_destroyer_1
		name_group = SOV_DD_HISTORICAL
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_1
			fixed_ship_engine_slot = nrm_destroyer_engine_S1_025
			fixed_ship_sonar_slot = empty
			fixed_ship_battery_slot = nrm_destroyer_battery_4_1_x3
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_1
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = nrm_support_destroyer_ML_1
			custom_slot_2 = nrm_support_destroyer_TRP_21_C_1_x2
			custom_slot_3 = nrm_support_destroyer_TRP_21_S_1_x4
			custom_slot_4 = nrm_support_destroyer_TRP_21_S_1_x4
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Orfey Class"						# represents Yakov Sverdlov, Frunze, and Orfey classes
		type = nrm_ship_hull_destroyer_1
		name_group = SOV_DD_HISTORICAL
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_1
			fixed_ship_engine_slot = nrm_destroyer_engine_S1_030
			fixed_ship_sonar_slot = empty
			fixed_ship_battery_slot = nrm_destroyer_battery_4_1_x4
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_1
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = nrm_support_destroyer_ML_1
			custom_slot_2 = nrm_support_destroyer_TRP_21_C_1_x3
			custom_slot_3 = nrm_support_destroyer_TRP_21_C_1_x3
			custom_slot_4 = nrm_support_destroyer_TRP_21_C_1_x3
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Lenin Class"						# represents Yakov Sverdlov, Frunze, and Orfey classes
		type = nrm_ship_hull_destroyer_1
		name_group = SOV_DD_HISTORICAL
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_1
			fixed_ship_engine_slot = nrm_destroyer_engine_S1_030
			fixed_ship_sonar_slot = empty
			fixed_ship_battery_slot = nrm_destroyer_battery_4_1_x5
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_1
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = nrm_support_destroyer_ML_1
			custom_slot_2 = nrm_support_destroyer_TRP_21_C_1_x3
			custom_slot_3 = nrm_support_destroyer_TRP_21_C_1_x3
			custom_slot_4 = nrm_support_destroyer_TRP_21_C_1_x3
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Fidonisi Class"						# represents Fidonisi and Izyaslav classes
		type = nrm_ship_hull_destroyer_1
		name_group = SOV_DD_HISTORICAL
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_1
			fixed_ship_engine_slot = nrm_destroyer_engine_S1_030
			fixed_ship_sonar_slot = nrm_sonar_1
			fixed_ship_battery_slot = nrm_destroyer_battery_4_1_x5
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_2
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = nrm_support_destroyer_ML_1
			custom_slot_2 = nrm_support_destroyer_ASW_1
			custom_slot_3 = nrm_support_destroyer_TRP_21_S_1_x6
			custom_slot_4 = nrm_support_destroyer_TRP_21_S_1_x6
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Izyaslav Class"						# represents Fidonisi and Izyaslav classes
		type = nrm_ship_hull_destroyer_1
		name_group = SOV_DD_HISTORICAL
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_1
			fixed_ship_engine_slot = nrm_destroyer_engine_S1_035
			fixed_ship_sonar_slot = nrm_sonar_1
			fixed_ship_battery_slot = nrm_destroyer_battery_4_1_x5
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_2
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = nrm_support_destroyer_ML_1
			custom_slot_2 = nrm_support_destroyer_TRP_21_C_1_x3
			custom_slot_3 = nrm_support_destroyer_TRP_21_C_1_x3
			custom_slot_4 = nrm_support_destroyer_TRP_21_C_1_x3
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Leningrad Class"				
		type = nrm_ship_hull_destroyer_2
		name_group = SOV_DD_HISTORICAL
		parent_version = 0
		role_icon_index = 1
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_2
			fixed_ship_engine_slot = nrm_destroyer_engine_S1_060
			fixed_ship_sonar_slot = nrm_sonar_2
			fixed_ship_battery_slot = nrm_destroyer_battery_5_2_x5
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_2
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_3
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = nrm_support_destroyer_ML_1
			custom_slot_2 = nrm_support_destroyer_ASW_1
			custom_slot_3 = nrm_support_destroyer_TRP_21_C_2_x4
			custom_slot_4 = nrm_support_destroyer_TRP_21_C_2_x4
			custom_slot_5 = nrm_support_destroyer_AA_1
			custom_slot_6 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Gnevnyy Class"				
		type = nrm_ship_hull_destroyer_2
		name_group = SOV_DD_HISTORICAL
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_2
			fixed_ship_engine_slot = nrm_destroyer_engine_S1_050
			fixed_ship_sonar_slot = nrm_sonar_2
			fixed_ship_battery_slot = nrm_destroyer_battery_5_2_x4
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_2
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_3
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = nrm_support_destroyer_ML_1
			custom_slot_2 = nrm_support_destroyer_ASW_1
			custom_slot_3 = nrm_support_destroyer_TRP_21_C_2_x3
			custom_slot_4 = nrm_support_destroyer_TRP_21_C_2_x3
			custom_slot_5 = nrm_support_destroyer_AA_1
			custom_slot_6 = empty
		}
	}
	create_equipment_variant = {
		name = "Minsk Class"				
		type = nrm_ship_hull_destroyer_2
		name_group = SOV_DD_HISTORICAL
		parent_version = 0
		role_icon_index = 1
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_2
			fixed_ship_engine_slot = nrm_destroyer_engine_S1_060
			fixed_ship_sonar_slot = nrm_sonar_2
			fixed_ship_battery_slot = nrm_destroyer_battery_5_2_x5
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_2
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_3
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = nrm_support_destroyer_ML_1
			custom_slot_2 = nrm_support_destroyer_ASW_1
			custom_slot_3 = nrm_support_destroyer_TRP_21_C_2_x4
			custom_slot_4 = nrm_support_destroyer_TRP_21_C_2_x4
			custom_slot_5 = nrm_support_destroyer_AA_1
			custom_slot_6 = empty
		}
	}
	create_equipment_variant = {
		name = "Bug Class"					# minelayer
		type = nrm_ship_hull_destroyer_1
		name_group = SOV_MINELAYERS_HISTORICAL
		parent_version = 0
		role_icon_index = 4
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_1
			fixed_ship_engine_slot = nrm_destroyer_engine_S0_005
			fixed_ship_sonar_slot = empty
			fixed_ship_battery_slot = nrm_destroyer_battery_HA_3_1_x3
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_1
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = nrm_support_destroyer_ML_1
			custom_slot_2 = nrm_support_destroyer_ML_1
			custom_slot_3 = nrm_support_destroyer_ML_1
			custom_slot_4 = empty
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
	}
	# Light Cruisers #
	create_equipment_variant = {
		name = "Komintern Class"
		type = nrm_ship_hull_cruiser_1
		name_group = SOV_CL_HISTORICAL
		parent_version = 0
		role_icon_index = 8
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_cruiser_1
			fixed_ship_engine_slot = nrm_cruiser_engine_S0_015
			fixed_ship_armor_layout_slot = nrm_armour_layout_1
			fixed_ship_armor_slot = nrm_cruiser_armour_02_1
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_cruiser_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_2
			fixed_ship_fire_control_system_aa_slot = empty
			fixed_ship_battery_slot = nrm_cruiser_battery_5_1_x10
			fixed_ship_tertiary_slot = empty
			custom_slot_1 = empty
			custom_slot_2 = empty
			custom_slot_3 = empty
			custom_slot_4 = empty
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Chervona Ukraina Class"
		type = nrm_ship_hull_cruiser_1
		name_group = SOV_CL_HISTORICAL
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_cruiser_1
			fixed_ship_engine_slot = nrm_cruiser_engine_S1_055
			fixed_ship_armor_layout_slot = nrm_armour_layout_1
			fixed_ship_armor_slot = nrm_cruiser_armour_03_1
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_cruiser_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_3
			fixed_ship_fire_control_system_aa_slot = empty
			fixed_ship_battery_slot = nrm_cruiser_battery_5_1_x15
			fixed_ship_tertiary_slot = empty
			custom_slot_1 = nrm_support_cruiser_ML_1
			custom_slot_2 = nrm_support_cruiser_FP_1
			custom_slot_3 = nrm_support_cruiser_TRP_21_1_x06
			custom_slot_4 = nrm_support_cruiser_TRP_21_1_x06
			custom_slot_5 = nrm_support_cruiser_AA_1
			custom_slot_6 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Krasni Kavkaz Class"
		type = nrm_ship_hull_cruiser_1
		name_group = SOV_CL_HISTORICAL
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_cruiser_1
			fixed_ship_engine_slot = nrm_cruiser_engine_S1_055
			fixed_ship_armor_layout_slot = nrm_armour_layout_1
			fixed_ship_armor_slot = nrm_cruiser_armour_03_1
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_cruiser_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_3
			fixed_ship_fire_control_system_aa_slot = empty
			fixed_ship_battery_slot = nrm_cruiser_battery_8_1_x04
			fixed_ship_tertiary_slot = nrm_cruiser_tertiary_HA_4_1_x04
			custom_slot_1 = nrm_support_cruiser_ML_1
			custom_slot_2 = nrm_support_cruiser_FP_1
			custom_slot_3 = nrm_support_cruiser_TRP_21_1_x06
			custom_slot_4 = nrm_support_cruiser_TRP_21_1_x06
			custom_slot_5 = nrm_support_cruiser_AA_1
			custom_slot_6 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Krasny Krym Class"
		type = nrm_ship_hull_cruiser_1
		name_group = SOV_CL_HISTORICAL
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_cruiser_1
			fixed_ship_engine_slot = nrm_cruiser_engine_S1_045
			fixed_ship_armor_layout_slot = nrm_armour_layout_1
			fixed_ship_armor_slot = nrm_cruiser_armour_03_1
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_cruiser_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_3
			fixed_ship_fire_control_system_aa_slot = empty
			fixed_ship_battery_slot = nrm_cruiser_battery_5_1_x15
			fixed_ship_tertiary_slot = nrm_cruiser_tertiary_HA_3_1_x04
			custom_slot_1 = nrm_support_cruiser_ML_1
			custom_slot_2 = nrm_support_cruiser_FP_1
			custom_slot_3 = nrm_support_cruiser_TRP_21_1_x06
			custom_slot_4 = nrm_support_cruiser_AA_1
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Marti Class"
		type = nrm_ship_hull_cruiser_1				# minelayer
		name_group = SOV_MINELAYERS_HISTORICAL
		parent_version = 0
		role_icon_index = 4
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_cruiser_1
			fixed_ship_engine_slot = nrm_cruiser_engine_S0_010
			fixed_ship_armor_layout_slot = nrm_armour_layout_1
			fixed_ship_armor_slot = nrm_cruiser_armour_01h_1
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_cruiser_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_1
			fixed_ship_fire_control_system_aa_slot = empty
			fixed_ship_battery_slot = nrm_cruiser_battery_5_1_x04
			fixed_ship_tertiary_slot = empty
			custom_slot_1 = nrm_support_cruiser_ML_1
			custom_slot_2 = nrm_support_cruiser_ML_1
			custom_slot_3 = nrm_support_cruiser_ML_1
			custom_slot_4 = nrm_support_cruiser_AA_1
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Kirov Class"
		type = nrm_ship_hull_cruiser_2
		name_group = SOV_CA_HISTORICAL
		parent_version = 0
		role_icon_index = 1
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_cruiser_2
			fixed_ship_engine_slot = nrm_cruiser_engine_S1_110
			fixed_ship_armor_layout_slot = nrm_armour_layout_2
			fixed_ship_armor_slot = nrm_cruiser_armour_02_2
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_cruiser_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_4
			fixed_ship_fire_control_system_aa_slot = empty
			fixed_ship_battery_slot = nrm_cruiser_battery_8_2_x09
			fixed_ship_tertiary_slot = nrm_cruiser_tertiary_HA_4_2_x04
			custom_slot_1 = nrm_support_cruiser_ML_1
			custom_slot_2 = nrm_support_cruiser_ASW_1
			custom_slot_3 = nrm_support_cruiser_FP_1
			custom_slot_4 = nrm_support_cruiser_AA_1
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
	}
	# Battleships #
	create_equipment_variant = {
		name = "Marat Class"					
		type = nrm_ship_hull_capital_1
		name_group = SOV_BB_HISTORICAL
		parent_version = 0
		role_icon_index = 1
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_capital_1
			fixed_ship_engine_slot = nrm_capital_engine_S1_060
			fixed_ship_armor_layout_slot = nrm_armour_layout_BB_1
			fixed_ship_armor_slot = nrm_capital_armour_09_1
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_capital_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_3
			fixed_ship_fire_control_system_aa_slot = empty
			fixed_ship_battery_slot = nrm_capital_battery_12_1_3x4
			fixed_ship_secondary_slot = nrm_capital_secondary_SB_5_1_x16
			fixed_ship_tertiary_slot = nrm_capital_tertiary_HA_3_1_x04
			custom_slot_1 = empty
			custom_slot_2 = empty
			custom_slot_3 = empty
			custom_slot_4 = nrm_support_capital_AA_1
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
		obsolete = yes
	}
}
